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  • The Nature of Software Development
    The Nature of Software Development

    You need to get value from your software project. You need it "free, now, and perfect." We can't get you there, but we can help you get to "cheaper, sooner, and better." This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost.Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning. The book describes software development, starting from our natural desire to get something of value.Each topic is described with a picture and a few paragraphs.You're invited to think about each topic; to take it in.You'll think about how each step into the process leads to the next.You'll begin to see why Agile methods ask for what they do, and you'll learn why a shallow implementation of Agile can lead to only limited improvement.This is not a detailed map, nor a step-by-step set of instructions for building the perfect project.There is no map or instructions that will do that for you. You need to build your own project, making it a bit more perfect every day.To do that effectively, you need to build up an understanding of the whole process.This book points out the milestones on your journey of understanding the nature of software development done well.It takes you to a location, describes it briefly, and leaves you to explore and fill in your own understanding.What You Need: You'll need your Standard Issue Brain, a bit of curiosity, and a desire to build your own understanding rather than have someone else's detailed ideas poured into your head.

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  • Bot-mimicry in Digital Literary Culture : Imitating Imitative Software
    Bot-mimicry in Digital Literary Culture : Imitating Imitative Software

    This Element traverses the concept and practice of bot mimicry, defined as the imitation of imitative software, specifically the practice of writing in the style of social bots.Working as both an inquiry into and an extended definition of the concept, the Element argues that bot mimicry engenders a new mode of knowing about and relating to imitative software – as well as a distinctly literary approach to rendering and negotiating artificial intelligence imaginaries.The Element presents a software-oriented mode of understanding Internet culture, a novel reading of Alan Turing's imitation game, and the first substantial integration of Walter Benjamin's theory of the mimetic faculty into the study of digital culture, thus offering multiple unique lines of inquiry.Ultimately, the Element illuminates the value of mimicry – to the understanding of an emerging practice of digital literary culture, to practices of research, and to our very conceptions of artificial intelligence.

    Price: 12.49 £ | Shipping*: 3.99 £
  • Software Test Automation : Software Test Automation
    Software Test Automation : Software Test Automation

    This book describes how to build and implement an automated testing regime for software development.It presents a detailed account of the principles of automated testing, practical techniques for designing a good automated testing regime, and advice on choosing and applying off-the-shelf testing tools to specific needs.This sound and practical introduction to automated testing comes from two authors well known for their seminars, consultancy and training in the field.

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  • Middle Tech : Software Work and the Culture of Good Enough
    Middle Tech : Software Work and the Culture of Good Enough

    Why software isn’t perfect, as seen through the stories of software developers at a run-of-the-mill tech companyContrary to much of the popular discourse, not all technology is seamless and awesome; some of it is simply “good enough.” In Middle Tech, Paula Bialski offers an ethnographic study of software developers at a non-flashy, non-start-up corporate tech company.Their stories reveal why software isn’t perfect and how developers communicate, care, and compromise to make software work—or at least work until the next update.Exploring the culture of good enoughness at a technology firm she calls “MiddleTech,” Bialski shows how doing good-enough work is a collectively negotiated resistance to the organizational ideology found in corporate software settings. The truth, Bialski reminds us, is that technology breaks due to human-related issues: staff cutbacks cause media platforms to crash, in-car GPS systems cause catastrophic incidents, and chatbots can be weird.Developers must often labor to patch and repair legacy systems rather than dream up killer apps.Bialski presents a less sensationalist, more empirical portrait of technology work than the frequently told Silicon Valley narratives of disruption and innovation.She finds that software engineers at MiddleTech regard technology as an ephemeral object that only needs to be good enough to function until its next iteration.As a result, they don’t feel much pressure to make it perfect.Through the deeply personal stories of people and their practices at MiddleTech, Bialski traces the ways that workers create and sustain a complex culture of good enoughness.

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  • What type of software is used, standard software or custom software?

    The type of software used can vary depending on the specific needs of the organization or individual. Standard software refers to off-the-shelf software that is widely available and used by many different users. This type of software is often more cost-effective and can be easily implemented. On the other hand, custom software is specifically designed and developed to meet the unique requirements of a particular organization or individual. While custom software can be more expensive and time-consuming to develop, it offers the advantage of being tailored to specific needs and can provide a competitive edge. Ultimately, the choice between standard and custom software depends on the specific needs, budget, and long-term goals of the user.

  • What type of software is being used, standard software or custom software?

    Custom software is being used in this case. This can be inferred from the fact that the software is specifically designed to meet the unique needs and requirements of the organization. Standard software, on the other hand, is off-the-shelf software that is not tailored to a specific organization's needs.

  • Software or hardware?

    When deciding between software and hardware, it ultimately depends on the specific needs and goals of the user. Software provides flexibility, scalability, and ease of updates, making it ideal for tasks that require frequent changes or updates. On the other hand, hardware offers reliability, security, and performance for tasks that require high processing power or data storage. It is important to carefully evaluate the requirements of the project or task at hand to determine whether software or hardware is the best solution.

  • 'Software or hardware?'

    The choice between software and hardware depends on the specific needs and goals of the user. Software provides flexibility and can be easily updated or customized, while hardware offers physical components that may be more reliable and provide better performance for certain tasks. Ultimately, the decision between software and hardware should be based on the specific requirements of the user and the intended use of the technology.

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  • Hip Hop Culture : A roadtrip across Europe
    Hip Hop Culture : A roadtrip across Europe

    Hip-hop expert and Backspin publisher Niko Backspin, together with Porsche, has created a new travel guide to Europe's hip-hop music and culture.Far from promotion tours or concert halls, Huls meets and talks to rappers, DJs, street performers and breakdancers.Part of Porsche's 'Back 2 Tape' documentary series, this guide sheds a light on the influence of urban hip-hop youth culture in European cities. With 17 artists from Germany, the Netherlands, the UK, France, Spain and Denmark, it combines portraits of hip-hop stars such as Kool Savas (Berlin), Lord Esperanza (Paris), Edson Sabajo (Amsterdam), Falsalarma (Barcelona), Lars Pedersen (Copenhagen) and the Flying Steps (Berlin) with destinations that every hip-hop and road trip fan in Europe should visit. "This book is an invitation to encounter European hip-hop culture with all its diversity in an open and positive way..." Niko Backspin

    Price: 22.00 £ | Shipping*: 3.99 £
  • Righting Software
    Righting Software

    Right Your Software and Transform Your Career Righting Software presents the proven, structured, and highly engineered approach to software design that renowned architect Juval Löwy has practiced and taught around the world.Although companies of every kind have successfully implemented his original design ideas across hundreds of systems, these insights have never before appeared in print. Based on first principles in software engineering and a comprehensive set of matching tools and techniques, Löwy’s methodology integrates system design and project design.First, he describes the primary area where many software architects fail and shows how to decompose a system into smaller building blocks or services, based on volatility.Next, he shows how to flow an effective project design from the system design; how to accurately calculate the project duration, cost, and risk; and how to devise multiple execution options. The method and principles in Righting Software apply regardless of your project and company size, technology, platform, or industry.Löwy starts the reader on a journey that addresses the critical challenges of software development today by righting software systems and projects as well as careers–and possibly the software industry as a whole.Software professionals, architects, project leads, or managers at any stage of their career will benefit greatly from this book, which provides guidance and knowledge that would otherwise take decades and many projects to acquire. Register your book for convenient access to downloads, updates, and/or corrections as they become available.See inside book for details.

    Price: 37.99 £ | Shipping*: 0.00 £
  • Software Engineer
    Software Engineer

    In Software Engineer, carefully leveled text and vibrant, full-color photographs take early fluent readers on an informational interview with a software engineer.Readers learn about the day-to-day responsibilities and challenges of this career and the things they can do now to prepare for work as a software engineer.An infographic illustrates the tools of the trade, and an activity offers kids an opportunity to extend discovery.Children can learn more about software engineers online using our safe search engine that provides relevant, age-appropriate websites.Software Engineer also features reading tips for teachers and parents, a table of contents, a glossary, and an index.Software Engineer is part of Jump!’s STEM Careers series.

    Price: 8.99 £ | Shipping*: 3.99 £
  • Growing Software
    Growing Software

    As the technology leader at a small software company, you need to focus on people, products, processes, and technology as you bring your software to market, while doing your best to put out fires and minimize headaches.Growing Software is your guide to juggling the day-to-day challenges of running a software company while managing those long-term problems and making sure that your business continues to grow.With practical, hands-on advice, Growing Software will teach you how to build and lead an effective team, define and sell your products, work with everyone from customers to CEOs, and ensure high-quality results.Instead of learning by trial and error, you'll benefit from author Louis Testa's 20+ years of management experience.Testa combines big-picture advice, specific solutions, and real-life anecdotes to teach you how to: Work effectively with your CEO and executive team Improve development team efficiency and enthusiasm Evaluate your software methodology to improve effectiveness and safeguard against failure Use product prototypes to bridge the gap between marketing and engineering Defuse technology time bombs Whether you're new to managing software or newly lost, Growing Software will help you and your growing company thrive.

    Price: 37.99 £ | Shipping*: 0.00 £
  • Which presentation software?

    The best presentation software depends on your specific needs and preferences. If you are looking for a user-friendly and widely-used option, Microsoft PowerPoint is a popular choice. If you prefer a more collaborative and cloud-based platform, Google Slides may be a better fit. For those who want more advanced design features and customization options, Adobe Spark or Prezi could be the right choice. Consider your presentation goals, team collaboration needs, and design preferences when choosing the best presentation software for your needs.

  • Is a software engineer the same as a software developer?

    While both software engineers and software developers work in the field of software development, there are some key differences between the two roles. Software engineers typically focus on the design and architecture of software systems, ensuring they are scalable, reliable, and efficient. On the other hand, software developers primarily focus on writing code to implement the designs created by software engineers. In essence, software engineers are involved in the entire software development lifecycle, while software developers are more focused on coding and implementation.

  • Is there a difference between software developers and software engineers?

    While the terms "software developer" and "software engineer" are often used interchangeably, there can be a distinction between the two roles. Software developers typically focus on writing code and creating applications based on specific requirements. On the other hand, software engineers may have a broader scope of responsibilities, including designing software systems, conducting testing, and overseeing the entire development process. In some organizations, software engineers may also be involved in project management and system architecture.

  • What is the difference between standard software and custom software?

    Standard software is pre-built and available to a wide range of users, offering a one-size-fits-all solution. Custom software, on the other hand, is specifically designed and developed to meet the unique needs and requirements of a particular organization or individual. Custom software is tailored to address specific challenges and can offer more flexibility and scalability compared to standard software. Additionally, custom software may require a higher initial investment but can provide a more efficient and effective solution in the long run.

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